The Box Co.

Why Aren’t Developers Using The PSP?

Although I have owned SOCOM: Fireteam Bravo for several months now, I have only opened it recently. My gaming life has been constantly consumed by the task of completing a substantial list of games (see sidebar). However, I am hesitant to push triumphantly through SOCOM, as it signifies the end of the good PSP games.

Looking over the release titles they have announced almost through to the end of 2006, there is very little that is intriguing. Even though the PSP has been around for a year or so, the release title slump where every game is a port or a remake continues without faltering. Megaman Maverick Hunter X was recently released, and it is a remake. Prince of Persia Revelations is a port of Prince of Persia: Warrior Within (a game I still have to beat). Tales of Eternia was scheduled to be released, but that idea has been scrapped (unfortunately). At Zellers, we have more UMD videos in stock than we have PSP games. In the future, all we PSP owners can expect are a massive amount of sport games, and the occasional first person shooter. The game I am looking forward to the most is Monster Hunter Freedom, scheduled for release in May. MAY! That is a long way off.

Why hasn’t Capcom released a PSP exclusive Resident Evil? Why hasn’t Namco released a PSP exclusive Tales game? Why hasn’t Konami released a Castlevania title for the PSP?

Why are we - even now - getting ports of 007 games released on the consoles four months ago (From Russia With Love)?

And more importantly, with the PSP’s power, why are the developers just squandering it on letting good games fall by the wayside while UMD movies dominate the PSP’s interior.

It is a damn shame.

This entry was posted by Jay Granite. Bookmark the permalink.