Oh my God. Oh my God. Denis Dyack was at the University of Waterloo!
He was actually here. He was here with Silicon Knights (his production studio operated out of St. Catherines), at the Tatham Centre, recruiting full-time staff for game development.
If you don’t know who he is, then you probably do not game as much as you should. Here. Let me help you and he become acquainted.
And, of course, if you Google ‘Too Human’, you are bound to find something about him. Denis Dyack is a game developer. A prolific one in many ways. And one of Canada’s best. He created Eternal Darkness: Sanity’s Requiem, which is widely heralded as being one of the greatest Gamecube titles in existence. He also brought Metal Gear Solid to the Gamecube with The Twin Snakes. And now, he is working on what could possibly be his opus, the epic trilogy Too Human, based on Norse Mythology.
And he was here. On campus. A guy named Adam from N5 who is always over at N3 working with the engineers went to the Tatham Centre to drop off his work report, only to notice a sign that said there was a Silicon Knights presentation coming up. So he thought, “What the hell? I’ll sit in.”
And Denis Dyack was there. He was talking about the glorious positions they were recruiting for. And, perhaps the most cool thing, they showed the students one of the most recent builds of Too Human. This is the kind of thing that you would pay thousands to witness first hand at a press event, or event like E3. And UW students got to see it for free. I mean…wow…just…fucking wow.
When he came to N3 afterwords and told us, I thought he was lying. But it is a true story…and I missed the whole damn thing. Of course, I was the only one freaking out because the other people in the room were PC gamers (and Dyack’s realm is the console). So, the magnitude of this news was lost on many, but not on me.
sigh
Maybe Nintendo will recruit at UW, and I can meet Miyamoto.