The Box Co.

The Tryouts ‘07 - Who Will Make The Cut? (Part III)

The third day of tryouts begins!

In March of 2006, I began the process of evaluating Nintendo characters to see who would make the cut into the game that was then known as Super Smash Bros. Revolution. Since then, the Wii has been released and two trailers for the game has been shown. We have received a lot of information, but not a final roster list. While this information is rumoured to arrive before the fall “˜07 release, it is not fast enough for me.

The tryouts will involve the evaluation of Nintendo characters - old and new - for their compatibility with Super Smash Bros. Brawl. Old characters may be discarded; new ones may come out of unexpected places. It is time to resume the tryouts.

Step inside to see the evaluations of 10 new characters out of the 40 potential candidates from some of Nintendo’s most popular franchises.

Note: This post contains an absurd amount of images. Not recommended for people on dial-up. The Tryouts “˜07 Day One - Day Two - Day Three - Day Four - Day Five - Final Roster The Rejects

Toad

The beloved citizens of the Mushroom Kingdom have been around since the mid-eighties when Super Mario Bros. was released. Each of these bulbous headed minions of Princess Peach would be found waiting inside of a castle, to inform Mario that he had been given some shitty directions and ended up in the wrong place. Toad became a playable character for the first time in North America’s version of Super Mario Bros. 2 (Miyamoto’s ‘Doki Doki Panic’ in Japan). He was also the main protagonist in Wario’s Woods for the NES, before retiring into a life of a central character in all Mario spin-offs.

Despite the lack of originality surrounding the character, and the fact that he is as common as a ensign in a red shirt on Star Trek, Toad seems to be a fan favourite of many Super Smash Bros. fans. Toad was one of the front runners in the poll that got Bowser and Peach thrust into the spotlight last year. Since Wario was also elected into the game in this fashion, Toad seems to have a lot going for him.

The problem with Toad is the lack of abilities. The only thing he has ever been seen doing regularly is lifting objects and hurtling them with deadly accuracy. While this certainly equips the young mushroom with a suitable throw move, he has very little in the way of offensive and defensive attacks (aside from hitting people with the giant melon of his). Take into account that he is already part of a defensive move for Princess Peach, and you have to wonder: how on Earth could they actually work Toad into Super Smash Bros. Brawl successfully?

To be honest, it does not seem like Toad will make the cut. The Super Smash Bros. franchise is already busting at the seams with Mario characters (Mario, Luigi, Bowser, Peach), or characters who got their start in Mario-related games (Wario, DK, Yoshi). Considering that the developers may want to diversify the playlist a bit, Toad seems to be an unlikely candidate for inclusion in Super Smash Bros. Brawl. That is, unless the roster gets bumped up to 50 playable characters. In which case, why wouldn’t you put him in?

Compatibility: One and a Half

Toad does not possess any abilities or maneuvers that make him stand out from any other characters. While he may possess a suitable grab and throw maneuver, his offensive abilities would have to be scraped together from other Mushroom Kingdom characters.

Likelihood: Two and a Half

I do not want to count the little guy out completely, considering how popular he is amongst fans. But, considering the robust selection of Mario characters already established, Toad’s chances of squeezing in amongst them seems to be a statistical improbability.

Images: Toad Toad Toad


Professor Elvin Gadd

Regardless of what some people are saying, the esteemed Professor Elvin Gadd, Esquire, is by far one of my favourite candidates for Super Smash Bros. Brawl. Since his introduction in Luigi’s Mansion as a ghost hunting, crackpot inventor, E. Gadd has begun to embed himself everywhere within the Mario universe. He has appeared in numerous games since Luigi’s Mansion, always featuring his ingenious Gaddgets, but he has never appeared as a playable character.

In this writer’s opinion, the old coot should finally get a chance to be playable in Super Smash Bros. Brawl. On account of all of his Gaddgets, an extremely diverse skill set can be built around E. Gadd. The Poltergust can be used as a throw method, sucking people into its dark recesses before they are hurtled out in a direction the player points. For his recovery jump, E. Gadd can employ the usage of F.L.U.D.D.’s rocket propulsion mode. Offensive attacks can be made up from any range of inventions in his repertoire, ranging from the Poltergust’s fire and ice sprayer through to the Gadd Gun from Mario Party.

However, Professor E. Gadd is - unfortunately - a Mario character. And, as mentioned before, the game is busting with those folks already. Adding an obscure character like Professor E. Gadd will only further the imbalance between franchises. When you account for the fact that Professor E. Gadd does not even have the street cred to work his way into a game like Mario Power Tennis as a playable character, than you have to assume he will not be one of the big players in Super Smash Bros. Brawl.

Compatibility: Four

Let’s face it. Professor E. Gadd - with his incredible Gaddgets - has the ability to take on any skills he wishes. And, since a lot of interesting “toys” have already been featured in previous Mario games, there is a wide range of abilities to draw from.

Likelihood: One and a Half

Despite the fact that Professor E. Gadd is one of the funniest Mario characters, and a personal favourite of mine, it seems incredibly unlikely that he will make it into Super Smash Bros. Brawl as a playable character. Perhaps we will be lucky enough to see some of his inventions as usable items, but I would not count on seeing E. Gadd unless he gets his own franchise.

Images: Professor E. Gadd Professor E. Gadd Professor E. Gadd


Diddy Kong

Originally introduced as Donkey Kong’s lighter, faster side-kick in Donkey Kong Country, Diddy Kong became a full-fledged star in Donkey Kong Country 2, staring alongside his girlfriend (and second-cousin, yikes) Dixie Kong. But then, the fame hit a rough patch, and Diddy Kong fell out of the spotlight for a short while. Until, Diddy Kong Racing for the N64 hit store shelves with a resounding thud. Not only was the game a fabulous spin on the kart-racing genre (featuring karts, planes, and hover crafts), it also introduced the now-infamous Rare characters Banjo (from Banjo-Kazooie) and Conker (from Conker’s Bad Fur Day). Diddy was also one of the five playable characters of Donkey Kong 64.

After Diddy Kong Racing and Donkey Kong 64, Diddy Kong once again experienced a fall from grace as RARE was sold to Microsoft in 2002. Since then, he has found his way back to Nintendo and has appeared in many Mario sport titles and other Mario spin-offs, traditionally as DK’s sidekick once more. His most recent appearance has been in the remade Diddy Kong Racing for the Nintendo DS.

Diddy would likely make an excellent playable character in Super Smash Bros. Brawl. He is a small target, faster than Donkey Kong, and certainly more agile. For a recovery jump, he would be able to use his barrel shaped jetpack from Donkey Kong 64. Otherwise, most of his abilities would likely be physical punches and kicks similar to Donkey Kong, with alterations to make them more suited to Diddy. For example, a melee attack could involve his often used cart wheel ability from the Donkey Kong Country series.

When Brawl arrives sometime in late ‘07, I would fully expect to see Diddy Kong included on the roster. Since Donkey Kong is the sole representative of his franchise, there is plenty of room to include an additional character from the Donkey Kong series. Diddy is a fan-favourite, careers have been built on his (Banjo and Conker), and he is starting to appear in more and more games. Not only that, but Diddy has been in Donkey Kong games since the entire series was revitalized on the Super Nintendo with Donkey Kong Country.

Compatibility: Four

_Call me crazy, but with Diddy Kong’s vast assortment of quick physical attacks, and his excellent speed, he would be an absolutely superb addition to Super Smash Bros. Brawl. His only downside is a lack of ranged attacks for hitting far off opponents. _

Likelihood: Four _ Given his extensive history with Nintendo, and the fact that Nintendo fought to get him back from RARE, it seems like a sure thing that Diddy Kong will make an appearance in Brawl. Given the fact that most franchises appear to be moving to two characters each, Diddy Kong’s inclusion seems even more likely._

Images: Diddy Kong Diddy Kong Diddy Kong


Dixie Kong

Introduced as the incestuous love interest of the young Diddy Kong in Donkey Kong Country 2, Dixie Kong has not really been a key player in most Donkey Kong games to be released since the Super Nintendo era. In Donkey Kong 64, she was replaced by her younger sister, Tiny Kong, and she has not appeared in many of the Mario spinoffs like her fellow Kongs (her first such appearance was in Mario Superstar Baseball, which is only a few years old). Lately, she has started to resurface in many Donkey Kong and Mario games, to the immense satisfaction of her strangely large fan base.

As a candidate for Super Smash Bros. Brawl, there are a multitude of abilities that could be attributed to her. First of all, Dixie’s trademark banana shaped ponytail would serve as her recovery ability, enabling a slow descent towards land as it did in Donkey Kong Country 2 and 3. Moreover, her ponytail can be used to lift objects, and could be incorporated rather easily into her throw maneuver. Like her fellow Kongs, most of her attacks would have to be physical in nature. One such option would be incorporating some sort of feminine twirl that would allow repeated hits from her pony tail, as well as a modified cartwheel. The only ability Dixie lacks would be a vertical third jump.

The likelihood of Dixie Kong’s appearance in Super Smash Bros. Brawl is minimal. Considering the limited space for characters, and Dixie’s relative obscurity in the past few years, her appearance does not seem likely. However, the opinions of fans may turn the tide on this decision, and see her included as an unlockable character. The only problem is that she would feel too much like Diddy Kong, who is a much more prominent character in the Nintendo canon. For this instalment of Super Smash Bros., it seems that the development team may want to steer clear of “clone characters” due to their lack of popularity last time around.

Compatibility: Four

_Dixie Kong could be very similar to Diddy Kong. It is likely that she would have a solid set of physical attacks involving speed and the use of her massive ponytail like a club. The only downside to her abilities is the distinct lack of a third jump. While her ponytail can be used to hover gracefully horizontally, it will not help her when she takes a topple over the edge of a stage. _

Likelihood: Three

_Unfortunately, Dixie Kong would play a lot like Diddy Kong, and - when considering who gets the spot - he would be the preferred choice over her. It also seems likely that the development team will want to steer clear from cloning characters again. The only way I can see Dixie being featured in Super Smash Bros. Brawl is if the number of characters reaches 50 (unlikely). _

Images: Dixie Kong Dixie Kong Dixie Kong


Baby Bowser

When you first read the name Baby Bowser at the top of this section, you probably groaned and thought to yourself, ‘Another Mario character? Jordan must be shrooming.” If you did think this, then you are unfamiliar with the history of the character of Baby Bowser. The naive gamers of today all seem to assume that the character of Baby Bowser originated in Super Mario Sunshine, where he played the masked villain of Shadow Mario. However, this is a false interpretation. That character is known as Bowser Jr., and he is the eighth Koopa Kid in Bowser’s family. Baby Bowser, however, is none other than the King of Koopas himself…except in the past.

Baby Bowser appeared in the Super Nintendo title Yoshi’s Island, an innovative platformer that has given Yoshi his own franchise. As Yoshi carried Baby Mario across Yoshi’s Island to rescue Baby Luigi, Baby Bowser sat in his castle with his caretaker Kamek, plotting to capture his future nemesis, Baby Mario. The character has reappeared in Mario and Luigi: Partners in Time, as well as every other Yoshi’s Island title, always as the main villain. It is for this reason that Baby Bowser can make an appearance in Super Smash Bros. His origins stem from a different franchise. In short, he would be representing the Yoshi series, not the Mario series. A minor loophole.

As far as attacks, Baby Bowser would be capable of spitting out fireballs, and using some of the spin techniques of his future children: the Koopa Kids. Furthermore, he could possess an interesting movement ability where he curls into his smaller, spiky shell and can zoom around the stage (similar to Yoshi in his egg). The young Koopa King’s abilities would largely draw from the abilities of his older self (except watered down slightly), and his vertical jump attack could involve a limited usage of the Koopa Clown Car for transportation. As for other offensive attacks, Baby Bowser could utilise Chain Chomps as a range attack, swinging them around and throwing them at enemies.

Compatiblity: Three and a half

Most of Baby Bowser’s abilities would be pretty straight forward, however, some of them would require a bit of a stretch of the imagination, like the usage of Chain Chomps. Ultimately, he could be a very balance character with only a slight chance of seeming similar to his older self.

Likelihood: Three and a half

The likelihood of Baby Bowser making an appearance is reasonable. He is a prominent character who is being featured more and more in new Mario titles. However, there is stillt he undeniable fact that he is a character from the Mario universe (even if the developers attribute him to being from the Yoshi games). As a result, they may opt to leave him out in favour of more original characters.

Images: Baby Bowser Baby Bowser Baby Bowser


Kamek

A suggestion that I have seen out there is for the inclusion of Kamek, the Magikoopa who acts as Baby Bowser’s main lackey in Yoshi’s Island. Due to the limited exposure of the character, it is my opinion that this falls into a category that I will focus an entire post on later known as the ’You Must Be Fucking Joking’ group. Although I understand the bizarre and morbid attachment people have towards Kamek, he would simply not make a good Super Smash Bros. Brawl fighter. The long and short of it is, he is a minion character. A mindless peon who does what he is told and dies in the process. He is fodder before you face the final boss. Nothing more.

Would people be content to have a Goomba from Mario as a playable character? Or a Poe from The Legend of Zelda? Let us be serious here. Kamek was merely a plot device used to create enough interesting bosses to keep Yoshi’s Island fresh and original. Nothing more. I admit, yes, he has some interesting abilities. His ability to fly on a broomstick would be an interesting third jump and potential dash attack, and his magic abilities could be exploited willy-nilly.

But again, he is a minion. And, as a result, he should not be included in Brawl.

Compatibility: Two

A reasonable attack set can be drawn from his abilities, but the majority of it will have to be made from scratch.

Likelihood: Zero and a Half

Get real people. The day Nintendo includes a minion character like Kamek in Super Smash Bros. is the day they give up on making video games.

Krystal

There is a lot of buzz about whether Krystal will be included in the next Super Smash Bros. title. The young fox, introduced in Star Fox Adventures, is a fan favourite, despite the fact that she has only existed in the Star Fox universe for a short time. It also seems like series veterans such as Falco and even Wolf would make a better addition to Super Smash Bros. than she would. Nevertheless, fans are hoping and praying for Krystal.

Her skillset could be varied to differentiate her from Fox, without infringing on any potential skillset for Falco. The character of Krystal is a telepath, and before picking up a blaster to join the Star Fox team, she used a staff with a host of interesting properties. By combining the two skills, Krystal would be able to take on the form that was originally intended in the game Dinosaur Planet (which became Star Fox Adventures). She could use mental abilities - perhaps as a shield similar to Ness - as well as the staff for physical and range attacks. Since there is no character in Super Smash Bros. who currently uses a staff weapon of any description, this style of fighting would be new and innovative. Her third jump could be similar to Fox’s ‘Firefox’ ability - coloured blue due to Krystal’s mental abilities - or she could have the ‘Launch’ ability contained within her staff.

It is worth noting that Krystal was never intended to become part of the Star Fox canon. Originally, Star Fox Adventures was a game called Dinosaur Planet, which featured Krystal and Sabre - two anthropomorphic cats - as the main characters. Despite the fact that she eventually became a Fox, and has appeared in two official Star Fox games, she is still a relatively new addition to the team. When considering if she should be included in Super Smash Bros. Brawl, it seems that the developers would have to weigh her unique fighting style against the heritage of the character. Ultimately, it should not matter, since Krystal is a solid character (as long as she doesn’t talk…she is so annoying).

Compatibility: Four

She has a solid set of attacks if they have her as the “Dinosaur Planet” era Krystal, and not the recent addition to the Star Fox team Krystal. The staff is really key in setting this character apart from the masses.

Likelihood: Three and a half

_While I am sure most people would prefer a re-evaluated Falco as an addition over Krystal, the number of multiple characters from a single franchise is on the rise. Keeping this in mind, there may be room for Fox, Falco, and Krystal. But, do not get your hopes to high Krystal fans. She is still a minor character, so she does have the potential to be cut. _

Images: Krystal Krystal Krystal


Wolf O'Donnell

If you have played Starfox 64 or Star Fox Assault, you know that the ultimate rival of the Star Fox team is the sleek and vicious Star Wolf team, headed up by a wolf named - you guessed it - Wolf. The creative liberty that these people take with giving names…it astounds us all. In Star Fox circles, many people like Wolf because of his kick-ass, ‘I’m better than you and I know it’ attitude. Wolf is definitely the type of new age villain that people love: cool and cunning, with a blurred moral compass and lacking in delusions of grandeur. He lives his wicked life, one moment to the next.

While he is certainly a great character in the Star Fox games, there does not appear to be a great deal of room for him in Super Smash Bros. Brawl. Even if you were to assume that Krystal would not be included in the upcoming game, you have to realise that the Star Fox characters can only number so many. Most franchises get one or two playable characters, with the big money makers getting the majority of the spots (Mario, Zelda, and Pokemon). The Star Fox franchise has been on a bit of a roller coaster throughout its lifespan. The original Star Fox was groundbreaking. Star Fox 64 took the formula, added a vehicle, and made the whole thing better. Then, Star Fox Adventures came along and ruined it all. Star Fox Assault returned and gave a brief spark to the series. Finally, Star Fox Command arrived on the DS and got the ball rolling, although the game was not true to its roots.

Since Star Fox is not nearly as popular as it could be, I cannot see the developers of Super Smash Bros. awarding any extra spots to characters like Wolf O’Donnell. I can see Fox and Falco making the cut. Even Krystal might make it if they have some free space. But Wolf? I do not know. It seems less likely the more I think about it. While I know we would all love to have him included in the game, how would they differentiate him from Fox? Heavier weapons? Sure. If they are going to have him replace Falco. But Falco has been in Star Fox from the beginning. He has earned his spot more than Wolf.

No, I fear that any attempt at creating a character out of Wolf would result in a cloning of Fox’s moveset, or a direct theft of what should be Falco’s moveset. Regardless of the choice, both alternatives are bad ones.

Compatibility: Three and a half

While I will admit that Wolf O’Donnell could easily have an excellent move set built around him, it would have to be stolen from Fox and Falco, cheapening those characters in the process. Even if they tried to make Wolf into a stronger, slower version of Fox, he would simply be another clone character. And I despise clone characters.

Likelihood: Three and a half

Wolf could appear in the game if they chose to remove Falco. But, this does not seem likely given Falco’s history with Nintendo and the Star Fox franchise. Ultimately, it is a toss up. They may choose Wolf. They may choose Falco. But I doubt they would include both.

Images: Wolf O'Donnell Wolf O'Donnell Wolfen


Skull Kid

I bet that after you completed Majora’s Mask, you thought you would never hear the name Skull Kid again. Apparently, the fans of Zelda will hear nothing of it. From what I have read, there is a substantial amount of people who want to see Skull Kid included in the next iteration of Super Smash Bros. Zelda fans will remember that Skull Kid originally appeared in Ocarina of Time for the N64 in a section of the Lost Woods, and - after kicking his ass - he would give you a Piece of Heart. Another Skull Kid later surfaced in Termina, wearing Majora’s Mask and posing as a menacing (and whiny) little punk. With the help of your masks and the ability to rewind time, you easily kick his ass (again) and drive the evil from the mask. Recently, he has appeared in Twilight Princess briefly where you are required to kick his ass (yet again).

Ultimately, Skull Kid is a bit of a pushover. Many people seem to want him included in Super Smash Bros. Brawl without really considering what his abilities would be. Since Skull Kid never uses a weapon, he would be required to fight using mostly melee attacks (punching, kicking, etc) in a similar fashion to Mario, Fox, and similar characters. As for projectile attacks, it seems likely that he would be able to incorporate a lot of the magic seen throughout the Zelda series. Giant balls of dark energy could be charged and fired at will, and - perhaps - he could unleash the power of Majora’s Mask to do a quick dash around an opponent to get the upper hand in a stand off.

Wait a minute…this is beginning to sound like Mewtwo. Ah. Therein lies the problem. Skull Kid has no truly unique abilities. All of his skills would be drawn from your standard “evil magic user” persona, meaning he throws dark energy at you, or tries to swallow you up with it. The only interesting use for Skull Kid would be if he could mimic an opponents fighting style entirely. Not like Kirby, where he only gets the single special attack. But like Charade from Soul Calibur 2, where the exact fighting style is mimicked to the letter. Of course, this has very little to do with Skull Kid, so I do not see why it would ever occur. And, without a solid, unique moveset, why would he even appear in the game?

Compatiblity: Two

_Skull Kid really does not have the abilities under his belt to be a decent fighter in Super Smash Bros. Brawl. While the character is certainly an interesting one, he simply would not have enough offensive and defensive abilities to put up a fight. _ Likelihood: One

Since it would be very difficult to make the character into an interesting fighter, it does not seem like he would be included in Super Smash Bros. Brawl. Also, when you consider the number of Zelda characters is already fairly uneven compared to other franchises, you have to assume that they will draw a line at someone like Skull Kid. Maybe next time. Images: Skull Kid Skull Kid Skull Kid


Midna

Until the release of Twilight Princess, there was not a gamer in the world who would have recommended a peculiar character like Midna for inclusion in Super Smash Bros. Brawl. But then, the Wii came out. People dove face first into Twilight Princess like a pack of ravenous wolves, and they tore through the game. After completing it, you will know why; you will begin to understand exactly what it is about Midna that makes everyone like her character so much. It is difficult to put in the words, but needless to say, the character is cool.

Does Midna have what it takes to appear in Super Smash Bros. Brawl? Definitely. The attacks are certainly present. Her ability to wield dark magic, as well as that strange hair-hand appendage that comes out of her head would make for excellent attacks in her imp form. But, more than that, the developers could also make her similar to Zelda, offering players the option of transforming into her Twili form for even more abilities. For this form, her attacks would mostly have to be created from scratch, although inspiration could be drawn from all the Twili abilities shown throughout the game. Her Super Smash attack could even be harnessing the power of the Fused Shadows. The character would be epic to play as.

However, she does not really possess the necessary longevity to be included. She is a relatively new character, and was probably being finalized at around the same time as the Super Smash Bros. Brawl character list. It seems likely that Midna would have been in the same position as Snake for Super Smash Bros. Melee, and Peach for the original Super Smash Bros. The request for inclusion was made past the deadline. Also, Midna did seem to be kind of a one trick pony. Similar to Navi, Midna just leaves Link’s life forever at the end of the game (it seems he cannot get a woman to stick around for long). Due to Midna’s assumed absence from future games, Nintendo may not even bother with her in Super Smash Bros. Brawl.

Compatibility: Three and a half

Given the wide range of abilities used by Midna in Twilight Princess, as well as the creative liberties that could be taken by the design team, you’ve got yourself one pretty powerful magical character.

Likelihood: Three

Midna’s appearance could go either way. On the one hand, she is a solid character and people love her. On the other hand, the number of Zelda characters is getting a little bit too high and is setting off the balance between franchises. Furthermore, she was only in a single game, and it is relatively new. She may not meet the criteria to be a Super Smash Bros. fighter (unless they have big plans for her down the road). Midna is probably a trump card best saved for future Super Smash Bros. installments.

Images:

Midna Midna Midna


That is all for this instalment. You may have noticed that this list of new characters only contained those for already established franchises like Mario, Donkey Kong, Yoshi, Star Fox and Zelda. This was no accident. My goal was to get the franchises that are already present out of the way, before moving on to all the good stuff. Coming up soon (possibly tomorrow) will be more of the thirty or more characters that remain, including some classic characters from Konami, Namco, Capcom, Hudson and more.

Keep checking back for more updates. And if you haven’t caught up on previous days of ’The Tryouts ‘07’, don’t forget to check out the links at the top and bottom of each post.

The Tryouts “˜07 Day One - Day Two - Day Three - Day Four - Day Five - Final Roster The Rejects

The Tryouts ‘07 - Who Will Make The Cut? (Part II)

The second day of tryouts begins!

In March of 2006, I began the process of evaluating Nintendo characters to see who would make the cut into the game that was then known as Super Smash Bros. Revolution. Since then, the Wii has been released and two trailers for the game has been shown. We have received a lot of information, but not a final roster list. While this information is rumoured to arrive before the fall ‘07 release, it is not fast enough for me.

The tryouts will involve the evaluation of Nintendo characters - old and new - for their compatibility with Super Smash Bros. Brawl. Old characters may be discarded; new ones may come out of unexpected places. It is time to resume the tryouts.

Step inside to see the evaluations of the remaining 14 characters from Super Smash Bros. Melee, as well as the first of over thirty new applicants.

Note: This post contains an absurd amount of images. Not recommended for people on dial-up.

The Tryouts “˜07 Day One - Day Two - Day Three - Day Four - Day Five - Final Roster The Rejects

Donkey Kong

In 1981, a giant ape escaped from a zoo in New York City, broke into a carpenter shop and kidnapped a young woman named Pauline. This ape, obsessed with movies, decided to mimic his big-screen idol by scaling a skyscraper with the young woman in his arms. However, unlike his cohort, he was not gunned down by bi-planes circling overhead. No, the young Kong whose name was Donkey was beaten by a young, straight-talken carpenter from the Bronx by the name of Jumpman.

Since then, things have switched up a fair bit. Donkey Kong is no longer worried about carpenters trying to bring him down. He has moved on to having his own adventures in a ‘country’ that bears his name, and participating in rhythm games, sports games, and over-sized board games. Yes, sitting atop his piles and piles of golden bananas is certainly the life for one of the most recognized characters of video gaming.

If you are considering Donkey Kong as a candidate to return to Super Smash Bros. Brawl, all of the aforementioned fame certainly comes into play. While I will admit that DK has run into a bit of a rough patch in his career (Donkey Konga anyone?), he is still one of Nintendo’s most prominent and famous characters. Many of us are hoping that he will eventually make a return to form. All of this soulful longing aside, Donkey Kong is guaranteed a spot in Super Smash Bros. Brawl based on the virtue of him being one of Nintendo’s oldest creations.

Now, let’s just pray that they use Donkey Kong in a decent console game for once, so that he wont slowly fade into the background. Good grief.

4 and a half


Captain Falcon What’s happenin’ Captain?

This bounty hunter turned sports racer turned Smash Bros. fighter has certainly been living life in the fast lane, and - although his games have become progressively more difficult - he (and his franchise) continue to be immensely popular. And while you may not actually use him in F-Zero because you prefer, say, The Mighty Gazelle, everyone knows that the Captain - as one of the four original racers from the debut game - will have a presence in Super Smash Bros. iterations to come.

To be fair, I would like to point out that Captain Falcon’s attacks really have nothing to do with the game that he is in, and more about the name and uniform. While playing F-Zero, you are racing in hover cars on courses that were spawned from some architects worst nightmares. There is no title in which Captain Falcon leaves his vehicle and has flames explode from his body. The pyrokinesis is totally non-canon. Still, Captain Falcon provides a unique combination of speed and power that is not found in most of the other Super Smash Bros. fighters. And, since all of his attacks are melee, you always get that lovely, in-your-face style of fighting that many gamers love.

Expect to see Captain Falcon in Super Smash Bros. Brawl, if only for the sheer purpose of having someone to represent the F-Zero franchise that is not Samurai Goroh.

Four


Falco

Fox’s co-pilot, and the best Arwing pilot of the Star Fox team, has an on-again, off-again working relationship with Fox McCloud and Co. That is to say, Falco has the tendency to leave and reappear in various games without explanation, likely meaning that he is a stubborn son of a bitch who is unwilling to take orders. Will this tendency to vanish without explanation carry over into Super Smash Bros. Brawl?

I certainly hope it does not. Falco is one of those characters that is totally bad ass to play as. Until unlocking Wolf O’Donnell in Star Fox Assault, he was the only character that I was willing to use (Fox is lame, Slippy is gay, and Krystal was a terrible, terrible decision).

The likelihood of Falco’s inclusion is still sketchy. On the one hand, there are many people who would like to see him make a return. He is a cool character, people like him, and at some point they are going to add a secondary character from the Star Fox franchise (as nearly every other game seems to be getting spare fighters). Also, if you take into account the type of weapons available in Star Fox Assault, the Falco character can be differentiated from Fox by giving him slower movements, heavier physical attacks, and more brawny range attacks (rocket launcher, grenade, or mini gun). On the other hand, Falco did originate as a clone character (copying the move set of Fox), and could be viewed by the development team as a throwaway character to make room for original properties like Pit or Wario.

Ultimately, his fate is uncertain. As much as I want him to return, his status is not set in stone, and things can turn either way.

3 And A Half


Ness

What makes this punk think he is so freakin’ special? Psychic and telekinetic abilities? Please Ness. You’re just a dumb kid with a yo-yo and a baseball bat, who soars through space with his friends fighting evil. That is so Mike Jones of you. And at least his game was released state-side before the 8-bit era.

Ness, for the most part, is one of those Japan-only characters that the producers warned would be limited. To date, only one of his RPG adventures has been featured in North America: Mother 2, released on the Super Nintendo under the title ‘Earthbound’. Mother (Earthbound Zero) and Mother 3 (Earthbound 2) have not been released in North America, although they are supposedly coming.

In considering Ness’ return to the arena, we have to consider a few important details. First of all, Ness is a character whose popularity is greatest in Japan, not world-wide (despite a cult following in the States). And, the producers said that they would limit the uses of Japan-only characters to improve approachability. On the other hand, Ness’ games are going to be released in the United States and Canada soon as some sort of ‘Mother Compilation’. It is possible that they may continue to use Ness to boost his popularity before the release.

Finally, Ness was one of the original unlockables from the first game. As a result of this, he has grandfathered his way into the preferences of many gamers. As a result of this, it seems likely that Ness will be making a return to Super Smash Bros. Brawl, whether you like that smug little bastard or not.

Four


Ice Climbers

The titular characters of the NES classic Ice Climbers have seen limited appeal on Nintendo systems since their first outing. Although their debut game has been re-released again and again, they have not been featured in any next-generation outing (until Super Smash Bros. Melee). Moreover, their player mechanics and limited appeal seem to have them headed straight for the chopping block.

More than that, Nintendo has expressly stated that previous characters may not make the return to Super Smash Bros. Brawl. As a result of this fact, and their limited appeal, the Ice Climbers may be getting the axe. Personally, I do not mind at all. The Ice Climbers were extremely dull, and had very little in the way of useful attacks. Even their stage is frustrating to play on.

There is - however - an undeniable fact that makes their presence in the game a remote possibility. In screenshots pulled from the two released trailers, we see brief clips of what appears to be a winter stage. None of the other characters have games centred in or even with access to a winter area. If this winter stage is intended to make it to the final release, then we may see the Ice Climbers tag along as well. Here is hoping they beef them up with some better attacks.

Two


Princess Zelda

The royal matriarch of the kingdom of Hyrule has spent half of her career as a damsel in distress, and the other half dressing up in various outfits and adopting alternative personae. The latter half of her career has been the most exciting part, since she has played the part of the mysterious Sheik, the saucy pirate Tetra, and empowering the Twilight Princess - Midna - with her divine ‘Twiforce of Wisdom’ powers.

Zelda’s inclusion in Super Smash Bros. Melee allowed players to freely transform between the Princess and her form as Sheik. Will she return again in Super Smash Bros. Brawl? It seems extremely likely. While Zelda has not really had her own playable title (Phillips CD-I games do not count), she is still a key component of the Zelda franchise. And now that most of Nintendo’s main franchises are beginning to feature at least two fighters in Super Smash Bros., it seems likely that Zelda will make a return.

If and when she makes a return in Super Smash Bros. Brawl, hopefully they will try to incorporate some of her Tetra abilities into the mix, although that would require programming in two transformations (since leaving Sheik out would be a bad idea). Anyway, considering her popularity in the Zelda franchise and her unique play style in Super Smash Bros. Melee., she is very likely to make a return to Super Smash Bros. Brawl.

Four


Ganondorf

Ganondorf - the Prince of Darkness - has been the most prominent evil force in the Kingdom of Hyrule for over two decades. Usually residing in a tower whose location fluctuates based on some ancient algorithm, Ganondorf can be found plotting the ruin of the country in human or pig form. His weapon of choice: a sword and black magic. Or, if he is feeling saucy, a trident. Unfortunately for Ganondorf, he detests both light and silver (ever since his senior prom, where the prettiest girl in school was sporting a silver dress that captured the light…as she pushed him over the snack table and into the punch bowl). As a result of these peculiar aversions to light and silver, he is often easily bested when shot with an arrow that is tipped with such a material.

His appearance in Super Smash Bros. Melee was both shocking and disappointing. On the one hand, the ability to play as Ganondorf - the baddest of the bad - was a rare and thrilling treat. On the other hand, his moves were unbearably slow copies of Captain Falcon’s lightning fast melee attacks. So, in the end, Ganondorf was just a big, retarded, slow-moving power house. If you could make use of him, you were a king among men. And there were so few kings.

Despite his failings, I fully expect Ganondorf to make a return to Super Smash Bros. Brawl as a playable character again. Hopefully, we will be seeing some more unique attacks that harness both his swordplay and his abilities with black magic. It wouldn’t hurt to give the big guy his pig transformation from Twilight Princess to be a more daunting target and kick substantially more ass. In addition to Ganondorf’s potential abilities making him a likely addition, the voice actor for Ganondorf is signed onto Brawl to provide voice acting for…you guessed it, Ganondorf. While those sources are a bit sketchy, it is not outside of the realm of possibility.

Keep your fingers crossed people. I know I will.

4 and a half


Young Link

The young boy who would one day be the Hero, Young Link has been featured in most Zelda games to date, ranging from the first game, all the way through to Majora’s Mask and beyond. There is strictly nothing that differentiates him from his other self, except a span of seven years asleep in a temple being watched by some creepy old Sage of Light.

Young Link was featured in Super Smash Bros. Melee as another one of the dreaded “clone” characters, with his moveset being a carbon copy of regular Link. Although the extra speed and the usage of fire arrows made Young Link an ideal choice, his range was still sub par in comparison to his older self. Ultimately, he is a good character. But is he good enough to make the leap to the Wii?

Frankly, it does not look like Young Link will appear on the Wii in Super Smash Bros. Brawl. Aside from the fact that he is terribly wimpy and addicted to that sweet, sweet milk (I bet he is just interested in Malon), he is identical in every conceivable way to his older self. The only way to differentiate his attacks would be to include weapons and abilities exclusive to the games that Young Link is featured in. But can anyone picture transforming into a Deku Scrub, Goron, and a Zora in order to do battle in Super Smash Bros. Melee? Or using the grappling rope or deku leaf from Wind Waker? To be truthful, it does not make for an exciting fighting experience. Nah. I think Young Link is destined to sit this one out.

One


Pichu

Do I? Do I really have to catch ‘em all?

The last Pokemon game that I ever played while growing up was the re-design of Pokemon Red and Blue known as Pokemon Yellow: The Pikachu Edition. And, to be perfectly honest, Pikachu was immediately removed from my party in favour of my preferred Pokemon: Psyduck. As a result of this of this dislike of yellow rats, I never actually got to use a Pichu, although if I had - he would have been named ‘Assface’ and he would have been dispatched solely to die in battle in a lacklustre finish (I figure using ‘Growl’ or ‘Pussy Tackle’ would have done the job).

Long story short, Pichu is an absolutely terrible character. He was created as a pre-evolution of Pikachu for Pokemon Gold and Silver, and he was added to Super Smash Bros. Melee to increase the character count without really making a new character. Ultimately, Pichu’s bumbling attacks and his remarkable skill at hurting himself (he’s probably emo) would lead to many gamers ignoring his existence entirely, assuming the square adjacent to Pikachu was intended to be an empty void.

If Pichu somehow surfaces in Super Smash Bros. Brawl, I will make it my personal burden to travel the world - on foot - and kill Satoshi Tajiri in a horrific, Kill Bill style massacre. Maybe that will teach him to stop playing God with retarded little animals that people store in fucking balls. How many Pokemon exist now? 4 x 1080? Good riddance.

No Chance In Hell


Jigglypuff

Another Pokemon? This is becoming unbearable.

Jigglypuff is another one of those annoying little creatures created by Satoshi Tajiri to appeal to crazed children addicted to collecting things. As a result of this, Jigglypuff has appeared in video game, television, anime, manga, trading card, plush, plastic, and - I can only assume - chewing gum form. Completely whored out by Nintendo, Jigglypuff is one of 493 (as of the release of Diamond and Pearl) Pokemon that can easily keep Nintendo alive under their own steam.

This pink blog made its first appearance in Super Smash Bros. as one of the unlockable characters. Mimicking Kirby’s ability to float gracefully, Jigglypuff seemed like an incredibly basic character. However, there are many subtle abilities that Jigglypuff possesses that make her (it is a girl, right?) a force to be reckoned with. In fact, one of the guys I lived with in Village One claims to have beaten Event Match 51, where you fight Ganondorf, Mewtwo and Giga Bowser, using the timid and playful Jigglypuff. This impressed me greatly, since I have not beaten Event Match 51 at all (although Jake has).

Will Jigglypuff make a return? I’m inclined to think that she will. Jigglypuff has been in the game from the start, and she has evolved (not a Pokemon reference) into a decent fighter. Plus, she is one of the few female characters in the game. And you need to have characters that appeal to some of those little kids out there? You know the ones. I’m talking about the kids who were born after the Super Nintendo came out.

Poor children.

Four


Mewtwo

Now this is really getting ridiculous. The fourth - and thankfully, the last - Pokemon featured in Super Smash Bros. Melee was none other than the extremely rare Psychic-type Pokemon known as Mewtwo. The origins of the Pokemon are a little sketchy, but it appears to have been cloned or birthed somehow by the Pokemon known as Mew (hence the ingenious name Mewtwo).

His appearance in Super Smash Bros. Melee presented two things to gamers: a challenge that required 20 hours of melee play to be completed, and another Pokemon character that people were reluctant to use. Granted, Mewtwo is extremely powerful. And he has a lot of fantastic attacks. But how many Pokemon can they expect us to tolerate? There are 493 Pokemon in existence. If we are going to keep adding Pokemon to Super Smash Bros. Melee, we may as well just make a game where it is only Pokemon fighting each other until they faint and must be recalled.

Oh…wait…

To try to form a conclusion out of this mess, will Mewtwo reappear in Super Smash Bros. Brawl? The jury is still out on this one. While we all may be annoyed to death by snotty nosed children and their incredibly pointless Pokemon RPGs (I just hurt the genre by saying that), Mewtwo is a decent character to play as. He has a nice recovery ability - teleport - as well as a lot of interesting attacks. However, he ultimately seems to be a blend of Samus’ charging energy shot, Mario’s cape ability, and Sheik’s teleportation jump. Take a look at him again, and tell me I’m not right. Ultimately, he may return to Super Smash Bros. Brawl, even if his purpose it to bolster the ranks.

3 And A Half


Mr. Game and Watch

Mr. Game and Watch. Some call him a pioneer. Others, a visionary. And all the ladies call him the man who was to two dimensional to carry on a long-term relationship. Ha. Give me a break, I have done a lot of writing here.

Mr. Game and Watch is not really a Nintendo character in the traditional sense. He has never been addressed by that name, nor has he ever truly existed as a character. Instead, Mr. Game and Watch is merely an amalgamation of all the best efforts of the numerous Game and Watch releases. It as if they put all of their old hardware into a blender, let it run for several weeks, and then poured out this little guy. An interesting character to play as, and annoying character to play against, Game and Watch provided a lot of hard-hitting abilities (if used correctly), as well as a fantastic throw move.

Whether he will appear in Super Smash Bros. Brawl is hardly worth debating. The answer is no. He probably wont. Mr. Game and Watch is more of a gimmick character. In a game showcasing Nintendo’s numerous decades worth of creations, Mr. Game and Watch was a homage to one of their earliest efforts in its purest form. It is similar to how R.O.B. was featured as an unlockable racer in Mario Kart DS. It was never an addication of R.O.B. being inducted into Nintendo’s upper echelons as a respected character. As much as it may hurt him to hear it, Mr. Game and Watch was a gimmick character - pure and simple. It is likely that he will be replaced by a new gimmick character this year. R.O.B.? Captain N? Who knows. The point is, I highly doubt that Mr. Game and Watch will make a return.

Even still, I’m going to throw an extra mushroom his way because I am rooting for him. He is a video game veteran. And he deserves to be in Brawl. Also, it will keep him from turning to drugs again, like he did in the eighties.

Two and a Half


Marth

A Japanese exclusive character until recently, Marth is one of the Lord characters from the Fire Emblem series. To be perfectly honest, I know very little about him. All that can be said is that he was a peculiar, feminine hair style. Also, he is wearing a tiara. And - to be perfectly honest - I thought it was a woman for the first two months that I owned the game.

Nevertheless, Marth is still a cool character to use. And, it is the only character that Andreas can actually function with in Super Smash Bros. Melee. With lightning fast sword swipes and a range that reaches into next week, Marth is an excellent melee fighter (and an even more adept sword fighter).

Despite the threat of the removal of Japanese only characters (or at least, the majority of them), I suspect that Marth will grace us once more on the Wii. If not because of the excellent and unique playstyle, then at least because the castle stage featured in the majority of the promotional images and videos has to be taken from the Fire Emblem universe. Think about it. Giant castle, with some sort of red flag that does not have the Triforce symbol on it. It does not scream ‘Zelda level’ to me. And who else has a castle?

Hmm…Perhaps Mr. Four and a Half Mushrooms can tell us. Ka-pow!

Four

Haha. I lied! I only gave him four just to spite all you Marth lovers. I despise Marth, and he is lucky I do not take off a mushroom for every time Andreas has beaten me with him. I am not giving out any Nega-Mushrooms here.

_— _ Roy

Roy may be a Fire Emblem character, but the first time he made an appearance in North America was in Super Smash Bros. Melee. The actual game in which he was featured had yet to be released, and - as a result - his first appearance and Super Smash Bros. debut are one and the same.

To get down to the nitty-gritty of the whole ordeal, Roy is not a likely candidate for Super Smash Bros. Brawl. You may shrug, look around and say, “Why Mr. Blog-man, why?” And to that I say, “Because, he is a goddamn copy of Marth and you know it!”

We do not tolerate clone characters around these parts.

One


_And so concludes the assessment of all of the original characters. You have endured an absurdly extensive read, and come out the other end a true hero. _

_But wait, there is more. As stated before, there are still 30 or more new characters that have yet to be reviewed. _

Perhaps you would like me to whet your palette with such an offering.

Very well.

In the reviews for new characters, I have employed a new aesthetic style and rating card, as well as two seperate ratings based in the following categories:

Compatibility will assess how well the character would fit into Super Smash Bros. Brawl, assessing the offensive abilities, recovery attacks, and potential throw maneuvers of the character.

Likelihood will assess the probability of a character’s appearance based on: history with Nintendo, gaming lineage, and the number of characters from the same or similar franchises already present.

As promised, here is the first of many new characters to be reviewed:

A New Challenger Comes! _ _Waluigi

After the official announcement that Wario was joining the cast of Super Smash Bros. Brawl as a playable character, and as a representative of his own franchise, the people out there in the Interspace got into quite a stir over whether his younger brother, Waluigi, would be tagging along for the ride. It was certainly a valid question. Would Luigi’s doppelganger be joining the fray in the fall?

To determine that, we must assess Waluigi. He is a peculiar Nintendo creation. To date, Waluigi has not been featured in a single main stream Mario title. Created and unveiled for the release of Mario Tennis on the N64, Waluigi has merely become a stand-in character for all the Mario sports titles, Mario party games, and - disturbingly - the Mario DDR spinoff.

As far as attacks go, Waluigi would be forced to be similar to Wario in many ways. However, he could be altered to favour his usage of piranha plants in Mario Party 3, as well as the abilities of Wrecking Crew character - Foreman Spike - who is believed to be the inspiration for Waluigi. Regardless of the potential places to draw inspiration, Waluigi’s attacks and abilities for Super Smash Bros. Brawl would likely have to be created from scratch.

Since Waluigi has not appeared in anything but spin-off titles, it seems unlikely that he has the merit to be added into the cast of Super Smash Bros. Brawl. When you take into account that a cast of Mario, Luigi, Bowser, and Peach is already pushing it for Mario-related characters, you have to assume that the creators of the game will try to cut back a little bit. The game is meant to showcase a variety of Nintendo characters: it is not just a Mario Bros. fighting game.

Compatibility: Three _ He has plenty of places to draw potential attacks from, but none of them truly stand out in any real way. Waluigi has nothing attached to him, unless they have him attacking with tennis rackets and golf clubs. _

Likelihood: One and a Half

Waluigi is a decent character, but he is completely static. There is nothing to him, and he does not have an entrenched history with Nintendo. In my opinion, Nintendo should churn out a solid platforming title with Wario and Waluigi as villains to the Mario Bros., or even as playable characters, before Waluigi will have enough meat to him to warrant a spot in Super Smash Bros. Brawl.

Images:

Waluigi Waluigi-Two Waluigi-Three

Check back later for more reviews of potential characters, ranging from foreign properties owned by Konami and Capcom, to some of Nintendo’s classic franchises, and even reaching into the extensive gaming libraries of the Orient to bring you some characters that have never seen our shores.

The Tryouts “˜07 Day One - Day Two - Day Three - Day Four - Day Five - Final Roster The Rejects

The Tryouts ‘07 - Who Will Make The Cut? (Part I)

For those of you who have made The Box a staple in your morning routine, you will have already become familiar with the intensive tryouts.

In order to enlighten those who are unfamiliar, over a year ago I posted some predictions and assessments about which of Nintendo’s finest would make it through the rigorous process of being selected for inclusion in Super Smash Bros. Brawl. Boot camp for these characters was difficult, and subjected them to an examination of potential moves and fighting styles in order to see who could take it, and who would be taking the long road home.

At the time, very little had been announced about the game. In fact, the director had not even been asked to become the director yet, if you can believe that. The Wii was not even called the Wii. Things were different then.

Now, however, the game has begun to take form. We have witnessed some exciting developments, but we are still a good distance away from the late 2007 release. Details about stages, characters, and online capabilities still trickle in day-by-day. In my initial assessment, I was 40% accurate in regards to character predictions: Wario and Pit both were rated five stars based on likelihood and compatibility, and - lo and behold - they are included in the cast of characters. Metaknight and Snake came out of left field though. I did not believe Kirby was popular enough to warrant two characters in Super Smash Bros., and Snake belongs to Konami (read: not Nintendo). As for Zero Suit Samus, it has been rumoured that this is merely an alteration of regular Samus. That is to say, she only becomes Zero Suit Samus under certain conditions.

Despite all of this, some of my other predictions still have the potential to be accurate, since the entire roster has yet to be announced. Some characters will be new; others, redesigns. As some are added, others may get cut. It all depends. But, if we assume they have at least as many characters as Melee, we know that there are fifteen spaces left.

So, roll up your sleeves and prepare to dive in. There are many hopefuls, but not all of them are up to the test. I intend to analyse potential characters - old and new - to see who will make it into the final cut of the game. And I will end the post with my complete roster prediction, and we will see how see how close I am in the Fall of ‘07.

The Tryouts “˜07 Day One - Day Two - Day Three - Day Four - Day Five - Final Roster The Rejects

Currently Confirmed Characters Mario Link Pikachu Kirby

Metaknight Pit Samus Aran Wario

Solid Snake Fox McCloud A New Challenger Comes A New Challenger Comes

The characters that have been confirmed are pictured above, in the order of their confirmation. Mario, Link, Pikachu, Kirby and Fox are series regulars, and are set to be available right out of the gate. Regular Samus may also be available as well, since the conditions in which her Zero Suit manifests itself are still unconfirmed. Snake, Metaknight, Wario and Pit are all new additions to the cast, and they may or may not be available from the start. Snake has been confirmed as an unlockable character.

What We Know

  • Not all characters from Super Smash Bros. Melee will make it into Super Smash Bros. Brawl.
  • Non-Nintendo characters will be limited to 2-3 (including Snake), and all will be unlockable.
  • Non-Nintendo characters must have appeared on a Nintendo system at some point.
  • The cast will not include a majority of Japan-only characters, although it is still a possibility that Japanese-only characters will make an appearance in order to boost their popularity. e.g. The inclusion of Marth and Roy in Super Smash Bros. Melee increased the popularity of Fire Emblem in North America.
  • All of the characters will be announced before the release of the game.

Ranking System

All characters will be ranked on a scale of zero to five mushrooms as seen below:

Rankings

Returning Champions

Not counting those already confirmed, there are twenty characters from the original Super Smash Bros. games that are eligible for a return in Super Smash Bros. Brawl. Let’s take a look to see what candidates we have here:

Dr. Mario

The first combatant to come in for his examination is our good friend Mario M.D. While the good doctor is perfectly capable of entertaining gamers with his addictive Tetris-style puzzle games, he does not have the testicular fortitude to tough it out in the Super Smash Bros. arena. When he debuted in Super Smash Bros. Melee, he played the painful part of a padding character (that was almost alliterative). To elaborate, his moves were mere carbon copies of Plumber Mario, known to his fans simply as Mario.

Due to the lack of uniqueness presented in the character, and the fact that we only need one Mario, I think Dr. Mario is not going to make the cut. Besides, with his ailing limp and addiction to Vicodin, I doubt he would have truly had any fun anyway. Looks like it is back to checking people for gonorrhea. Sorry Doc.

Dr. Mario Rank


Luigi

Mario’s younger brother, Luigi, made his debut in the arcade game Mario Bros. If you are not familiar with the game of his origins, you should be. It has been re-released in different formats over twenty times, so you should be able to find it somewhere. You may even be sitting on a copy right now.

Anyway, Luigi was originally introduced as a color palette swap for Mario (in order to distinguish Player One from Player Two). Since his humble begininngs, he has evolved into so much more. Although he has yet to star in his own successful game (Luigi’s Mansion and Mario is Missing do not count), he still makes an appearance every time Mario and friends decide to engage in some sort of recreational sport, or traipse about on a colossal game board.

He has been featured in both Super Smash Bros. titles to date as an unlockable character on both occasions. His abilities - as usual - are a mimicry of his brother Mario’s skills. However, Luigi does have his own distinct skills that set him apart from his brother as well. While Dr. Mario is unlikely to return because he is a copy, Luigi (also a mimic) is guaranteed to make a return. Why? Because he is freakin’ Luigi. And if that does not warrant his inclusion in Super Smash Bros., while Solid Snake makes the cut, well…then we should all just turn in our green hats and weep for the future.

Luigi deserves to return to Super Smash Bros., and with any luck, he will. And, while we are at it, I seriously think Nintendo should consider giving Luigi his first, exclusive platforming adventure. Princess Peach has got one. Where’s the Luigi love?

Rankings


Bowser

Bowser - the King of Koopas - made his video game debut when he positioned himself on a poorly contructed bridge that spanned a lava flow. Since that day, he has spent two decades desperately trying to capture the Princess Peach and conquer the Mushroom Kingdom. If he were not such a clumsy oaf, he and his Koopalings may have succeeded by now, but - alas - it appears that it is never meant to be.

Bowser was one of two characters top-rated characters to be included in Super Smash Bros. Melee. As it was the will of the people, Nintendo readily complied and included him in the famous brawler. He is a heavy-weight fighter, like Donkey Kong, which makes him relatively slow, incapable of jumping, and difficult to knock off the stage. When using Bowser, players are taking a risk. If you lack the skill to play as him, you have guaranteed your opponent a victory. If you are skilled, then you can dominate with some incredibly powerful maneuvers.

Ultimately, Bowser’s inclusion in Super Smash Bros. Brawl is debatable. On the one hand, gamers voted him in for Melee, and this interest should make Nintendo consider keeping him on the roster. On the other hand, Nintendo conducted a similar poll for Super Smash Bros. Brawl, with Wario and Toad winning out overall. Since Bowser and Peach were absent from the current poll, it does not necessarily indicate that Wario and Toad are wanted more than Bowser and Peach. However, Nintendo may replace the previous year winners with the current year winners. If that is the case, Bowser may be absent from Super Smash Bros. Brawl, with Wario taking his place. Considering that they are both villains, Wario may be deemed a suitable replacement.

3 And A Half


Princess Peach

While she was known as Princess Toadstool for almost a decade after her initial appearance, she is now more commonly referred to as Princess Peach. Royal leader of the Mushroom Kingdom, Princess Peach is not good at anything in particular, aside from being the victim of an occasional kidnapping, and playing tennis, baseball, or golf with her rich friends. Twice accused of bestiality, the young ‘Barbie doll’ like Princess is quite the tease. In Super Smash Bros. Melee, her upward kick gave her enemies a look at her lacy undergarments. How unladylike.

When considering Peach for a return to Super Smash Bros., it is important to consider the same criteria surrounding Bowser (as written above). Peach was the one of two characters to be voted into Super Smash Bros. Melee by a poll on Nintendo’s Japanese website. The same poll was brought back for Super Smash Bros. Brawl, where Wario and Toad scored highest in regards to being the next lucky contestants.

So, what could happen? Will Peach be removed in favour of Toad? It does not seem as likely as replacing Bowser with Wario. They are both villains of Mario. But Peach and Toad are not love interests of Mario - despite what certain VGCats comics will tell you. When you take into account that Toad is actually one of Peach’s defensive moves, it seems that both cannot be featured.

But would they really replace Princess Peach with an insignificant Toad?

In my opinion, Peach’s absence from the Brawl is unlikely. The game creators have stated that they are trying to even things out as far as playability, and Peach is a prime character to attract the attention of new female gamers who want someone who is easy to control. Her excellent recovery (hovering & umbrella) ensure that she will always make it back onto the stage, and her newly released Super Princess Peach title for the DS gives the creators a wealth of new abilities to draw from.

Four


Yoshi

The little dinosaur that could made his debut as a glorified method of transportation for Mario in the SNES title, Super Mario World. Now, like most of Mario’s friends, Yoshi is seen in every sports title and board game spin-off Nintendo can churn out. But, he has his own little career on the side. As the star of the Yoshi’s Island platformer games, and the Yoshi’s Cookie puzzlers, Yoshi seems to be making a substantial living for himself without significant involvement from Mario.

Due to the acclaim that his solo debut - Yoshi’s Island - garnered, Yoshi earned himself a spot in Super Smash Bros. not from being a Mario character, but by being a Yoshi’s series character. While he may be difficult to use for some, Yoshi is still an extremely useful character. Oftentimes, he can be a pain in the ass if you get turned into an egg at the edge of a stage. But we still love him.

Since he is a standout character with unique controls, a blossoming franchise all to himself, and an entrenched history with both Mario and Super Smash Bros., it is my opinion that Yoshi has a position reserved for him in Super Smash Bros. Brawl. I wonder if they will have Baby Mario tag along on his back for some interesting power-ups/attacks.

4 and a half


This first post has gotten quite lengthy. Be sure to come back later for the continuation of this feature. We’ve got 14 more characters from Super Smash Bros. Melee before we even delve into the 30 or more potential candidates from other Nintendo franchises.

The Tryouts “˜07 Day One - Day Two - Day Three - Day Four - Day Five - Final Roster The Rejects

Images in Wordpress Are Retarded

I’m trying to make a really long post, with inset images, and they always fuck up the formatting. The text either gets buried within the image, or something else shitty happens. Jesus…

Wordpress keeps finding ways to piss me off.

Poor Choice of Title

An article over at Next Generation has the title of ‘THIS WEEK: Super Paper Mario Folds on Wii’. While the title is a clever play on the nature and practices of paper, it seems to neglect that when something ‘folds’, it is considered to have failed or gone out with a putter. For example, if Take Two’s legal troubles continue unabated, and the company ‘folds’, we know that it has gone under. And we will never see a GTA again.

So, to say Super Paper Mario folds on Wii makes it sound like the game was released and failed miserably in sales, which is ludicrous since it only came out today (but wont be in stores until tomorrow…damn release dates). It was very misleading though. When I saw it, I thought ‘How can they have sales numbers for a game that hasn’t even been unboxed yet?’

Fortunately, the titles was a bad choice of wording and not a sign of bad things to come…or is it?